Commercial Projects
Shipped and client-facing work
Meta Horizon Worlds
Consumer-facing environment generation tools and pipeline for Meta Horizon Worlds
- Role
- Technical Artist III
- Year
- 2025-present
Clockwork Revolution
Environment and VFX tech art on the upcoming inXile RPG
- Tools
- Unreal Engine 5, Houdini
- Year
- 2022-2025
Call of Duty: Vanguard
Real-time destruction work at Sledgehammer Games
- Role
- Technical Artist
- Year
- 2021

