Technical Art
Tools, Projects and Documentation
Meta Horizon Worlds
Environment generation tools and pipeline for Meta Horizon Worlds
- Role
- Technical Artist III
- Year
- 2025 — present
Clockwork Revolution
Environment & VFX tech art on the upcoming inXile RPG
- Tools
- Unreal Engine 5, Houdini
- Year
- 2022 — 2025
Grotto Architecture
Procedurally generated cave structures
- Tools
- Houdini, Blender
- Year
- 2024
Procedural Level Design
Procedurally generated rooftop game environments
- Tools
- Houdini, Blender
- Year
- 2024
Gothic Building Generator
Procedurally generated gothic buildings
- Tools
- Houdini, Substance Designer, Blender 2.9
- Year
- 2021
Procedural Cityscape
Procedurally generated sci-fi buildings
- Tools
- Houdini, Substance Painter, Cinema 4D
- Year
- 2020
Set Dressing Tools
A set of set dressing HDAs for in-engine detailing of pipes, HVAC and cabling.
- Tools
- Houdini Engine, Substance Painter, Unreal Engine
- Year
- 2019






