Environment Art
Tools, Projects and Documentation
Skies
Cloudscapes rendered for skyboxes, using Houdini VDBs.
- Tools
- Houdini
- Year
- 2020
Tomato Greenhouse
Procedurally generated tomato plants built with L-systems growing in a greenhouse.
- Tools
- Houdini, Substance Painter, Unreal Engine
- Year
- 2019
Simulated Microbes
Modeling and animating microbes and their environments using sims and shader animation.
- Tools
- Houdini, Substance Painter, Unreal Engine
- Year
- 2020
Physarum Lab
Simulating physarum slime mold growth in a laboratory.
- Tools
- Houdini, Maya
- Year
- 2020
Aldar
Procedurally generated plant-filled game environment in Unreal.
- Tools
- Houdini, Maya
- Year
- 2018