Different techniques for creating lush, believable foliage
Plants in computer graphics (especially 3D) are a really fun vehicle for technical art. There’s some ways to create plants with manual modeling or texturing, but technical art solutions are faster, more efficient, allow for more variation, and open up new approaches to modeling.
Lindenmayer systems are a formal grammar for describing branching structures and the best way to model plants!
Transferring normals from a volume to soften the shading of foliage geometry.
Using UV tricks to give plants multiple leaf textures, assigned with probability.